Ollie Welch - Audio Designer/Composer

I'm Ollie, a professional composer and audio designer in the industry for 4+ years now. I've worked on various projects creating and integrating audio for games, composing music, and critically producing audio for visual media. In my early career, I developed my skills as a contemporary musician and producer with a broad knowledge of writing and producing music. This has allowed me to bring a wide breadth of expertise to projects I work on now and helps me create the varied, interesting soundscapes my clients are looking for today.

My Background:

My career has branched from multiple areas as I worked as a freelance music producer and musician for many years. I gained experience in many different areas, such as composition, songwriting, production techniques, and teaching. This career eventually led me to create music and sounds for moving picture, and from my passion for games I developed my knowledge of how to create believable audio to use on projects using game engines such as Unity and Unreal Engine.

My Sound Design:

I greatly understand how to make sounds impactful and effective from my music production background. By incorporating production techniques I have picked up over the years, I fully appreciate how to take sounds to the next level. Along with my microphones and remote recording knowledge, I find the sounds that work for the project, execute recording/editing them and even have a good understanding of audio integration. So, when the client needs that can help with this or needs someone who can integrate into a development team, I've always got them covered.

My Composing:

My compositions range from different styles. Every project is different, and music must capture that while guiding the player or viewer's emotions. When working on a project as a composer, I always enjoy having an excellent understanding of the project to dive deep into the music and create compositions that work in tandem with the visuals.